Welcome to the Class of 2032 Project

what new and different experiences can you imagine for the future of schooling?

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The Pitch

Class of 2032 is a longitudinal project designed to facilitate and capture ideas about the future school experience. Through a series of documentary films and ideation workshops, the project engages students, parents, and educators in a conversation about the opportunities and challenges to formal and informal learning environments of young children growing up with increased access to information and digital technology.

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The Documentary

The Class of 2032 Project includes the production of a series of documentary films that explore relevant topics in our conversation about the future school experience. The first installment, Class of 2032: Schooling for a Digital Culture explores the participatory nature of digital technology and examines how young children interact with online information through services like YouTube and Google.

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The Workshop

The Class of 2032 workshop engages students, parents, and educators in a conversation about the future school experience. During an initial prototype phase, it generated over 1500 unique ideas captured in our 2016/17 poster summary. Made in partnership with Xennial Digital, a free mobile app for tablet devices is availble from the Apple and Android app store to assist educators in facilitating the Class of 2032 workshop at their instition.

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About the Project

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Host a Screening

Class of 2032: Schooling for a Digital Culture

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Host a Workshop

and join the discussion

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Ideas Update 2017

Report Summmary 2016/17

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Schooling for a Digital Culture

The Team

Leadership

Matthew Worwood

Matthew Worwood is the co-founder and director of the Class of 2032 Project. Formally, a Digital Media Specialist at EdAdvance, Matthew now leads Digital Media & Design at the University of Connecticut, Stamford campus. Past work includes the documentary Creativity in Education: Exploring the Imbalance and collaborating on the design and development for the Academy of Digital Arts and Sciences. More recently, Matthew has served on the advisory committee for the NMC Horizon Report: Higher Education Edition, published a chapter on the principles of Design Thinking as part of Springer’s Creativity in the 21st Century book series, and launched Digital Media CT, a statewide education initiative to support Connecticut’s film, television, and digital media industry.

Matthew is the proud parent of three young boys, blogs at DadsforCreativity.com., and serves as an executive board member at Everwonder Children’s Museum.

Samantha Olschan

Samantha Olschan is an artist, animator, and educator with an M.F.A. in Film, Video & New Media: Animation from The School of the Art Institute of Chicago & a B.F.A in Fine Arts: Electronic & Time-Based Media from Carnegie Mellon University. Before joining the University of Connecticut Digital Media & Design Department, Samantha worked in broadcast design, animation, compositing and time-based visualization for television, films, documentaries and media agencies. She continues to research the future of storytelling through animation, design, interactivity & experiential narrative.

Teaching appointments in animation, media, and design include University of Connecticut, Pratt Institute, Wesleyan University, Quinnipiac University, Columbia College, New York Film Academy & The School of the Art Institute of Chicago.

Contributors

  • Joel Salisbury (web design)
  • Nathan Carr (logo design)
  • Kate Kormushoff (logo design)
  • William Battle (assistant editor)
  • Danielle Brown
  • Elizabeth Caron
  • Thomas Lee
  • Brittney Garth
  • Michael Rivera Jr
  • Erik Lindsay
  • Matthew Bilmes
  • Kevin Richetelli
  • Bridget Costa
  • Aaron Seitz
  • DJ Rose
  • Mike Carlson
  • Evan Field
  • Doreen Maclellan

The Class of 2032 Project acknowledges the generous support of the University of Connecticut School of Fine Arts Dean’s Grant Award and the Office of Vice President of Research